Health Over Time Project
Designing a mobile application to keeping health
The Challenge
Preparing an interesting mobile design application that can involve users in keeping health through doing activities in inner tribes. In this case, the main idea of the application is doing the goal ( like walking from point to point or ride a bike ) in groups, after doing this ( achieve the goal ) peoples in group collect points and higher rank.
Overview application
On the first side application is simple to use, but after go deeper is more complicated. First screens with login page and help pages are simple. After we have chosen the tribes and view of Timeline with the goal to achieve in their groups there are more complicated. Each group has an individual challenge to collect HP ( Healthy Points ) points. Adding challenges is realizing by press green plus on the bottom of the screen with the list of proposition activities and points.
User Interface Application
We put to simple UI with a green color scheme – health is most correlated with blue or green colors. We chose green colors because most of the activities are doing outdoor with nice and green views. They are also some animation elements on the login page or showing navigation. On the bottom of the application is a handy menu with direct icons that can we quickly go to the main section of the app and settings. Also noteworthy is the section with the map for presenting districts and location main activities like paths, group points or place to battle.
Design App in Sketch
Summary of this project
SCREENS
DESIGN LOGO
TRACK TIME